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texture-identify
- 图像的纹理识别方法,纹理分割、合成以及识别仍是机器视觉的研究热点.-Image Recognition texture, texture segmentation, synthesis and recognition machine vision is the research focus.
DirectX_multi-texture
- 多重纹理从原则上讲全部可以被多次渲染所替代,因为多重纹理实际上就是将多次渲染中的每遍中的纹理在一遍中进行操作。因此我们首先介绍一下多次渲染,然后概要介绍一下多重纹理的使用方法和实现的效果。-multiple texture principle all can be replaced by repeatedly exaggerated, because multiple texture is actually to exaggerate
DirectX3D_Light+Texture
- 3D环境的光照和纹理.doc-----原文作者:Jake Simpson 译者:向海 -3D environment of light and texture. Doc ----- Original Author : Jake Simpson Translator : to the sea
texture-review
- The Handbook of Pattern Recognition and Computer Vision 第二版,第二章部分,比较全面的介绍纹理分析的资料。-The Handbook of Pattern Recognition and Co. mputer Vision 2nd edition, Chapter II, a more comprehensive analysis on the texture informatio
texture-projection-1
- Opengl 实现投影纹理特殊效果。纹理投影并不容易,这是一个简单的例子,对学习有帮助。-Opengl Projection texture special effects. Texture projection is not easy, this is a simple example, to learn helpful.
texture
- THIS PROGRAM DEMONSTRATES SIMPLE 3-D TEXTURE MAPPING OVER 3-D SURFACES. 简单的3维纹理映射
color+texture
- 提取图像的颜色和小波纹理特征
3dtext
- Textmode Texture Mapping,Plasma, and 3D
aastxmap
- 一个纹理映射的例子- A texture mapping example
opengl_texture_sample
- 使用OpenGL的纹理映射技术在物体表面绘制图像-Use OpenGL texture-mapping technology in the surface rendering image
纹理映射
- 纹理映射-Texture Mapping
视频纹理
- 关于视频 texture的论文说明 ,对于视频编解码以及数据处理有帮助-video texture on the papers note, video codec and data-processing help
dx9_texture_addressing
- DirectX Texture Addressing
VC实现的图像的纹理特征提取
- 这是一个VC实现的图像的纹理特征提取-This is a VC texture of the image feature extraction
texture
- opengl的材质应用的小程须-opengl application of the material to be small way
Texture-catdogwu
- 在vc中如何进行opengl纹理贴图-how the vc for opengl textures
OGLApp
- 此程序了模拟太阳九大行星运动并实现了纹理,控制运动等操作-simulated solar physics movement and the achievement of texture, movement control operation
ogl_multitexture_blending
- 本例是一个多纹理映射融合的例子,介绍了如何实现多纹理映射及其融合的效果-cases this is a multi-texture mapping integration examples of how to achieve more texture mapping and integration with the results
openrm-devel-1.5.2-3.tar
- 2D/3D Scene Graph rendering engine for Linux/Unix/Win32 layered atop OpenGL. Supports stereoscopy, volume rendering, 2D/3D texture mapping, picking, LOD and view-dependent operations, cross-platform text, constant-rate r
地表贴图
- opengl 实现三角网的纹理粘帖 开发语言: Java 运行平台: Windows XP-opengl achieve triangulation Texture 2005-06 development languages : Java Platform : Windows XP