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Wavelet_transform
- 小波变换源代码,用于图像分析,包括图像压缩、纹理分析和识别。-The program illustrates the original code of wavelet transformation, which can be used in image compression, texture analysis and recognization.
HeightMap2
- OpenGL程序,包括纹理映射,3维漫游等实现方法,编译后可直接运行.-OpenGL procedures, including texture mapping, three-dimensional method such as roaming, can be compiled to run.
gps3d
- GPS3d 是一组可以从PC机处理GPS的工具,一个良好的功能是可以通过OpenGL,3D纹理映射模型查看GPS数据-GPS3D is a group of tools that can be used for processing GPS data on PC. One splendid function of the tool is that it can examine GPS data through texture mappe
TerrainEdtPainterV1bSource
- Terrain Edit Tool To load a terrain you need to use the .ox3 look the sample in [TerrainLoad] folder. But you have two chose with the texture you can add a glmateriallib to your form and load the saved texture m
Transparen193111992005
- This a Transparent PNG texture loader for OpenGL. It requires the gd library at boutell.com. There s a demo at http://www.coolgroups.com/alpha/. -This a Transparent PNG texture loader for OpenGL. It requires the gd li
Texture_Lo193084982005
- This program demonstrates loading a texture from a JPEG file. It requires the gd library from boutell.com. A demo is available at http://www.coolgroups.com/texture/. -This program demonstrates loading a texture from a
4纹理
- 纹理映射的简单例子,把一幅画映射到一个圆柱体上-texture mapping simple example, a painting of a map on the cylinder
FBM
- Fractal Brown Model 分形布朗模型计算图像的纹理分形值。运行命令:fractal(收敛范围)-Brown Fractal Brown model image texture fractal value. Running order : fractal (Scherer)
MainOpenGL
- 本程序中加入了几乎所有的OPENGl中的常用技巧及方法,具体有光照,材质,旋转,平移,纹理,球的实现方法-the process of accession to the OPENGl almost all of the commonly used techniques and methods specific light, material, rotation, translation, texture, the method ball
灰度共生矩阵纹理
- 用滑动窗口中图像的灰度共生矩阵进行简单的2类纹理的分割.-sliding window of the gray image symbiotic matrix simple two types of texture segmentation.
第12章 图像的纹理分析方法
- 图像的纹理分析方法(从图像、图形融合的思想出发 ,介绍了基于图像分析的表面形状恢复及纹理 三维特征获取方法,并将其应用于图形建模和纹理映射.首先利用不同视点下的遮挡 边缘序列,并结合其它视觉信息的分析,获取了表面点的三维几何坐标,实现了基于 图像分析的表面形状绘制.接着利用阴影分析方法,提取纹理图像的表面起伏特征, 将该特征结合像素点的颜色属性,进行图形纹理映射,实现了基于图像特征分析的图 形纹理生成.实验结果证明了
红宝书部分例子
- 本代码包含opengl红宝书部分例子,包括纹理、裁剪、拾取等例子。-the Red Treasure Book opengl code contains some examples, including texture, cutting, picking examples.
简单纹理映射
- 利用VC++编的opengl简单的纹理映射-VC series opengl simple texture mapping
TerrainEditor
- 地形编辑程序,适用编辑生成起伏地形,并实现几种地形纹理的拼解生成。-terrain editor, production editor applicable undulating terrain, and the achievement of several terrain texture fight Solution Generation.
DirectX-Texture
- 一个DirexX加载材质的程序,程序显示了一个箱子,并且可以转动视角.-a DirexX loading material from the procedure is an indication of a box, as well as rotational angle.
GPUGeometryClipmaps
- 我们使用同一个vertex shader来渲染之前描述的所有2D footprint。首先,对于给定的footprint坐标(x,y)来说,shader通过简单的缩放和变换来计算它的世界坐标(x,y)。接下来,从顶点纹理中读取高度值z。这里不需要任何过滤器,因为顶点和纹理采样是一一对应的-we use with a vertex shader to exaggerate the descr iption before all 2D fo
Wavelets_texture
- 小波提升算法程序,包含多种小波基,另外还添加了各种纹理特征的计算-wavelet algorithm upgrade procedures, including multiple small Porgy and also adds texture characteristics of the various terms
Textures2
- Texture Mapping and Backface Culling
MyTexture
- 该程序可以实现图像纹理分析,代码均已在vc6.0下编译通过。-the program can achieve image texture analysis, code have been in vc6.0 under compile.
Texture523
- 数字图像的纹理分析应用实例,可以计算图像的能量,熵,惯性矩,局部平稳性和相关。~..~-digital image texture analysis application, the images can be calculated energy, entropy, moment of inertia, local smooth and relevance. ~ ~ ..