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VisualC++OpenGL
- 《 Visual C++ 高级编程技术OpenGL篇 》程序源代码 第一章:OpenGL编程基础 第二章:使用MFC进行OpenGL编程 第三章:OpenGL基本绘图技术 第四章:创建OpenGL编程模板 第五章:几何常见三维模型读取和绘制 第六章:虚拟地形场景漫游和导弹发射 第七章:OpenGL超味编程 第八章:人体动画设计系统 强列向学习opengl编程的朋友推荐!
Tiling
- 基于等高线的三维重建地形,vc环境实现三角网格的划分-Based on the contour lines of the three-dimensional reconstruction of the terrain, vc environment to achieve the division of the triangular grid
1987
- Opengl做出三维树木于地形,可以帮助有兴趣的同学好好的联系-Opengl make three-dimensional trees in the terrain, can help students who are interested in good contact
MyVR
- ArcEngine三维开发,利用ArcEngine提供的控件Scene ViewCtrl和对象接口进行二次开发,建立了三维显示模块,实现了地形及管网的三维显示、三维漫游、三维渲染、信息查询等功能-ArcEngine three-dimensional development, utilization controls ArcEngine provided Scene ViewCtrl and secondary development
6
- 地质、地形dem模型、三维可视化建模软件,含数据模型文件-Geology, topography dem model, three-dimensional visual modeling software, including data model document
01_Terrain
- 该程序采用DirectX实现了三维地形模拟的基本内容。该程序将三维地形的模拟封装在一个CTerrain类中,感兴趣的人可以在此基础上完善,开发处更完善的三维地形类。-DirectX using the program to achieve the three-dimensional simulation of the basic contents of the terrain. The program will be three-dim
MyTerrain1
- 三维地形模拟,地形构网,OpenGL高级编程与可视化系统开发第4章源码-3d
DirectX_Terrain
- DirectX三维地形模拟,适合初学者,注释清晰明了。有志于做引擎的必备。-DirectX simulated three-dimensional terrain, suitable for beginners, notes clear. Interested in doing the necessary engine.
3d_terrain
- 这个程序能够以三维的形式去显示地形,适合从事三维地图的程序员研究。-This procedure can show the form of three-dimensional terrain, suitable for study of three-dimensional map of the programmers.
OPENGlshili
- 三维地形生成算法(Diamon-Square)和天空纹理绘制的源代码-3D terrain generation algorithm (Diamon-Square) and the sky texture mapping the source code
Terrain
- vc 2005 OpenGL 编程源代码,在一个三维地形中,F16战斗机从中飞过,对学习OpenGL编程非常有帮助。-vc 2005 OpenGL programming source code, in a three-dimensional terrain, F16 fighter jets from flying over, to learn OpenGL programming very helpful.
3DTerrein
- 使用VC++、OpenGL绘制三维地形的源代码-Using VC++, OpenGL three-dimensional terrain mapping source code
OpenGL
- 本文详细介绍了基于OpenGL的三维地形重建算法,有很大的参考价值-This paper describes the OpenGL-based reconstruction algorithm for three-dimensional terrain, a great reference value
3D_DEM
- DEM(二维)三维地形漫游系统:采用MFC和OPENGL利用分层设色制作,包括2D,3D的全部漫游功能,包括视点控制,飞行路线等交互操作. 以前就发过,不过上传的时候数据自动丢失了,下载900次,均是最好评论,感谢大家支持,现在重新上传,这是以前的记录 3D_DEM.rar, OpenGL, 6753KB,下载 898 次 -DEM (D) three-dimensional terrain Navigation Syst
Terrain3DTest
- openGl的地形游戏,三维动画前所未有的避震效果,让你身临其境-a best friend in opengl
TerrainModel
- 三维随机分型地形图,随机产生的地形,很有真实感,可以用来做虚拟地理环境,虚拟景区游览,网络游戏等~~ 基于OpenGL,vs2005~~.-Random three-dimensional topographic map type, randomly generated terrain, very realistic, can be used to make the virtual geographical environment, t
depth
- 根据otopo地形数据绘制南海三维地形图,可更改经纬度生成任意地理范围(3 dimension geography of south China sea)
DVEDesert
- 通过C++ 构建出地形模型数据,进行三维地形和指示模拟操作(The terrain model data is constructed by C ++)
MATLAB
- 三维地图,用于计算地形遮蔽等计算时的DEM数据(The 3D map is used to calculate the DEM data in the calculation of topography and occlusion)
QuadTreeLOD
- 利用C++语言实现了三维地形的构建、漫游、渲染及裂缝处理等功能,代码结构清晰,注释完善,适合新手学习(C++ language is used to realize the functions of 3D terrain construction, roaming, rendering and crack processing. The code structure is clear and the annotation is perf