搜索资源列表
OpenGLPlat
- 《计算机动画算法与编程基础》第七章模拟礼花爆炸的粒子系统- Computer animation algorithms and programming based on Chapter VII of the simulated fireworks explosion particle system
ps_pointsprites
- 粒子系统实现火焰效果struct CParticle { float m_x //当前x坐标 float m_y //当前y坐标 float m_Angle //方向 float m_Speed //速度 float m_AngleAdjustment //角加速度 float m_Life //生命值 float m_Decay //衰减速度 } -Particle system to
ParticleSystem_snow
- OpenGL实现的粒子系统,雪花漫天飘舞的效果.-OpenGL achieve particle systems, snowflakes filled the wave effect.
FireworkSystem
- 利用directx 9.0的粒子系统实现美丽的五彩烟火爆炸效果。-Directx 9.0 use the particle system to achieve a beautiful effect of colorful pyrotechnic explosions.
Particle220Src
- 基于Openggl的粒子系统,使用方便快捷,升级容易-Openggl based on particle systems, a convenient, easy to upgrade
21840254ParticleSim
- 粒子系统的实例,很系统,效果很炫,适合初学者
rain
- 在vc++在,利用OpenGL函数实现雨滴,关于粒子系统-In vc++ At, using OpenGL function implementation raindrops on the particle system
GPU-Partikel-System
- GPU 粒子系统, 采用了Shader4技术,对显卡的要求很高,但视学效果非常好-GPU particle system
SPH
- 基于粒子系统的中小尺度流体模拟,利用SPH方法求解NS方程。-Small and medium-sized particle system based fluid simulation, using SPH method to solve NS equation.
Fountain
- OpenGL粒子系统实现三维喷泉实时模拟;可转换视角;系统要求不高,耗费资源少,实时性能好;-OpenGL Particle System fountain achieve real-time three-dimensional simulation convertible perspective system not ask for much, consume fewer resources are available, real
SnowSystemDemo
- D3D中的粒子系统,是下雪的效果,有源码-D3D particles in the system, the effects of snow, there is source
MyFountain
- 本程序主要介绍采用粒子系统来模拟喷泉的方法-This procedure introduces the use of particle system to simulate the way the fountain
ParticleSystem
- 一个简单的粒子系统。使用OpenGL和VC++完成。加入了大量的注释。-A simple particle system. The use of OpenGL and VC++ finish. Add a large amount of the Notes.
Article
- 用vc++实现Direct 3D中的粒子系统。调试环境:Win XP;VC++ 6.0 -Using vc++ to achieve in the Direct 3D particle system. Debugging environment: Win XP VC++ 6.0
PerfectParticle
- 这是一款游戏中的粒子系统,实现了简单的粒子效果。-This is a game of the particle system, the realization of a simple particle effect.
Snow
- openGL 中实现粒子系统的程序,模拟下雪的情形-openGL particle system to achieve the process, the situation simulated snow
Emulate_clound
- 基于二位纹理技术、粒子系统的气象要素二维模拟,能够很好的模拟下雨、雪的自然现象;也能模拟各种条件下的云状、云色,和存在风等 条件下云的自然变动-2 texture-based technology, particle system of two-dimensional simulation of the meteorological factors, the simulation can be a very good rain, sn
lizi
- 粒子系统,一个烟雾状的粒子不断地从一个点展开并扩大-Particle system, a smoke-like particles continuously from one point to start and expand
ParticleEngine
- 用C++,OPENGL实现了粒子系统。需要VC++6.0-Using C++, OPENGL a particle system. Need VC++6.0
lizixitong
- 利用粒子系统实现洒水功能!文件包含对粒子系统的优化,注释详细!-Particle sprinkler system function! File contains the optimization of the particle system, the detailed notes!