搜索资源列表
MyBomb
- 使用粒子系统可以模拟陨石爆炸的效果,此代码可以帮助初学opengl的掌握粒子系统的原理
ParticleSystemDemoNew
- 粒子系统演示模拟,帮助opengl初学者学习粒子系统的基本原理-Particle system demo simulation, opengl help beginners learn the basic principles of particle system
fireworks
- 粒子系统烟花,使用柔化模拟烟花炸开后的烟-Particle system fireworks, the use of soft simulated smoke after fireworks explosion
mywater
- 个人原创粒子系统,实现喷水枪功能,可改变方向,位置,可加入风速。 用vc++opengl库实现,供大家参考借鉴。-Personal original particle system, water spray gun function, can change the direction, location, wind speed can be added. With vc++ Opengl library for referenc
SimpleDeformableSurface
- Visual C++ 基于粒子系统的弹性形变 结合PHANToM设备使用 适合于触觉编程-Visual C++ Particle system based on the combination of elastic deformation of the PHANTOM device is suitable for tactile programming
fire
- 用OpenGl粒子系统实现的模仿火焰的效果,是通过NEHE教程经过自行改进实现的,对OpenGl的初学者有很大的帮助。-Particle System with OpenGL realize the effect of imitation flame is passed through on their own to improve NEHE Tutorial realize, to the beginners OpenGL has
OpenGL_BillBoard_Particle
- 在OpenGL中使用BillBoard的简单的粒子系统-Billboard in OpenGL using the simple particle system
MyBomb
- 在VC++6.0环境下,利用OpenGL编程模拟爆炸效果,粒子系统的一个很好的范例-In VC++ 6.0 environment using OpenGL Programming simulated explosion effects, particle system, a good example
particlecode
- 粒子系统的基本源码,对学习有很大的帮助, 是用OPENGL写成的,-Particle system the basic source of great help to learn, is written in OPENGL,
fireworksparticlesystem
- 使用OpenGL写的烟火粒子系统,加入了速度和加速度和粒子颜色的控制,封装了构建其他粒子的类框架,可作为开发其他粒子系统的参考.-The use of OpenGL to write the pyrotechnic particle system by adding speed and particle acceleration and color control, package of building other types of
Particle
- 粒子系统的实现,实现游戏中的特效部分,比如:火焰,拖动的痕迹。-Particle system to achieve the special effects part of the game, such as: fire, drag marks.
Imitate
- 通过OPENGL在VC++60下实现火焰模拟,其中采用火焰粒子系统,初学者可以很好的利用-Through OPENGL in VC++ 60 under the flame simulation, in which the use of flame particle system, beginners can make use of good
MYFOUNTAIN
- 实现粒子系统操作,对喷泉进行模拟,喷泉还可自身旋转
MYFOUNTAIN
- 以一个喷泉的模拟来演示一个粒子系统原理的实现。-A fountain of simulation to demonstrate the principle of a particle system realize.
MyRain
- 一个粒子系统的应用——模拟下雨过程,包括雨滴落水溅起水花和波纹,效果很棒。-Application of a particle system- simulation of the rain process, including passing water and rain water ripple effect great.
snowstorm
- 这是我找了很久才找到的模拟下雪效果最好的源码,粒子系统很完善,雪花采用贴图实现,加上雾效果,整体感觉非常真实。-This is what I look for a long time simulation to find the best snow of the source, particle system is perfect, alabaster realize the use of mapping, together with
MYEXPLOSION
- 最近研究粒子系统,找到一些源码。这是一个模拟飞机爆炸的效果,爆炸自动生成三角面片。-Recent studies have particle systems, to find some source code. This is a simulation of the effect of the plane explosion, explosion triangular patches automatically generated.
MYFIREWORK
- 这是一个模拟放焰火烟花的demo,包含了粒子系统的基本实现,关键是烟花的参数设置很好,效果不错-This is a simulated fireworks display fireworks demo, contains the basic realization of particle system, the key is the parameter setting of fireworks very good, good resul
particle_system
- 计算机图形学 粒子系统 OPENGL-Computer Graphics Particle Systems OPENGL
shot
- 射击游戏中目标快速锁定的方法,并加入了粒子系统用以表现射击的特效-Target shooting game fast locking method, and joined the particle system special effects for the performance of fire