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yanhua
- 用openGL编写的一个关于烟花的程序,是粒子系统的典型代表。适合于初学者。每行代码都有注析,可读性强。-OpenGL prepared using a procedure on the fireworks, is a typical representative of the particle system. Suitable for beginners. Lines of code each have a note analysis
magicofstonehenge
- vc结合ogre图形引擎写的一个特效源码!光影,粒子系统等都很好的表现,编译时需要ogresdk-vc combination ogre graphics engine source code written in a special effects! Lighting, particle systems have a very good performance, the compiler need ogresdk
MyRain_snow
- 自己编写的一个用粒子系统编写的雨雪程序,其中包括纹理映射,以及背景音乐的播放,还有雨雪的切换!很不错的!-I have written a particle system with the rain and snow to prepare procedures, including texture mapping, as well as background music playback, as well as rain and sno
PointSprites
- D3D实现的粒子系统表现火花溅射的小例子,像真的一样-D3D performance achievable particle system sparks sputtering small examples, like the real thing
ParticleScreenSaver
- 用VC++和OPENGL做的,粒子系统模拟真实场景-With VC++ And OPENGL do particle system simulate the real scene
DirectXsystem333
- 用Visual c++.net实现使用DirectX制作粒子系统(内含源代码)-Using Visual c++. Net to achieve the production of particle system using DirectX (including source code)
FIRE
- OpenGL模拟火焰,采用的粒子系统来进行实现,希望对大家有所帮助-OpenGL simulation of the flame, using a particle system to carry out to achieve, I hope all of you to help
ESPLOSIONI
- 碰撞的模拟程序,采用的粒子系统以及碰撞检测等技术实现,值得学习-Collision simulation program, used in particle systems, and collision detection technology, it is worth learning
AdvancedPartSys
- vc+directx9实现的粒子系统,界面很漂亮,可以选择粒子的数量和速度.-vc+ directx9 achievable particle system, the interface is very beautiful, you can choose the number and speed of particles.
1
- OpenGL喷泉效果,C++实现。用粒子系统实现喷泉。-OpenGL fountain effect, C++ Achieve. Fountain with particle systems.
DX
- DX 编程 粒子系统包含WINMAIN函数部分-DX programming WinMain function of particle system contains some
reflectbubble
- 反射水泡。建立粒子系统,用画球函数,贴纹理,背景贴图,镜面反射,实现水泡的爆炸(tab键)、方向控制、旋转、产生和消失。-Reflex blisters. The establishment of particle system, with a painting, the ball function, paste texture, background mapping, specular reflection, the realizat
2DParticle
- 一个简单的2D粒子系统,应用VC7.1 和DX 编写,供大家学习-A simple 2D particle system, application VC7.1 and DX prepared for them to learn
lizi
- 基于opengl与vc的开发粒子系统的参考源码-Opengl and vc-based particle system for the development of a reference source
MyFountain
- 主要功能是用粒子系统来实现喷泉的模拟,采用OpenGL和VC++编写源代码-Main function is to use particle system to achieve the fountain of the simulation, using OpenGL and VC++ The preparation of the source code
particles
- 演示了DX3D9的粒子系统的具体实现,粒子系统类的封装.-Demonstrated the particle system DX3D9 specific realize, particle system packaging category.
SnowSystem
- 粒子系统制作的雪,用d9+vc6实现的,效果十分不错-Particle system produced snow, with d9+ Vc6 realize, and has achieved very good
XParticles
- 可编辑的粒子系统,便地制作爆炸、喷泉、下雪、焰火等令人称奇的效果,编辑好后更可以方便地在程序中调用-Editable particle system, then to produce an explosion, fountain, snow, fireworks and other surprising results, after a good editor can easily call in the procedure
particle
- 实现了一个画面绚丽的粒子系统,相关的烟花效果等可作为参考-To achieve a brilliant picture of particle system effects related to fireworks can be used as reference
MissileTest
- OpenGL制作的导弹射击行为模拟,导弹建模技术和粒子系统-OpenGL produced simulated missile firing, missile technology and particle system modeling