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BumpTexture
- Bump Texture Tools allows users to add bump and displacement textures to imagery, making it more realistic. The tools are Adobe Photoshop™ plug-ins - which means they work inside Photoshop as menu options - thus off
decal
- 有OpenGL实现的decal贴图,decal贴图技术可实现爆炸、子弹射击等的痕迹效果。程序经测试运行正确。-Realize the decal has OpenGL textures, decal mapping technology can realize explosions, bullets and other traces of fire effects. Procedures have been tested to run
Textrue
- 纹理映射,包括纹理贴图,纹理滤波,纹理的凹凸映射等等。纹理采用各种贴图,各种滤波方式-Texture mapping, including texture mapping, texture filtering, texture bump mapping and so on. Texture using a variety of textures, a variety of filtering methods
vp_bump_map
- This sample illustrates how to do a DOT3 bump map in Vega Prime. The BumMapper is the key class which loads the specified base and normal map textures. The internal bump mapping approach is based on the DOT3 bump mapping
Direct3D
- Bumpmapping is an advanced multitexture blending technique that can be used to render the appearance of rough, bumpy surfaces. The bump map itself is a texture that stores the perturbation data. Bumpmapping requir
Bdlg32
- 背景贴图的例子,微软出品,包含OnPaint方式、OnEraseBkGnd方式,另外还有Bitmap Button/Static,清晰好懂-Examples of background textures, Microsoft products, including OnPaint methods, OnEraseBkGnd way, there is another Bitmap Button/Static, clear and wel
MultiTexture
- 3D游戏程序设计入门18章源码,多层纹理-Introduction to 3D game programming Chapter 18 source, multi-layered textures
TEX_3D
- ,提出了一种利用人眼的视觉特性,采用不规则块、随机覆 盖法和曲线最优匹配的纹理合成新方法L新方法分两个步骤:首先根据人眼的视觉特性,采用智能选择 工具从样本纹理中抽取出具有明显边界特征的不规则块,然后采用随机覆盖法和曲线最优匹配法来决 定如何把不规则块拷贝到目标纹理中L和已有的合成方法相比,新方法能更好地保持纹理的边界结构 特征L实验表明该方法可以快速高效地合成高质量的纹元式纹理-, A use of the visua
texture
- 多个贴图放在一起的效果 opengl 简单实用-multi-textures
dx9multitexture
- 这是3D游戏编程中的多纹理混合的代码,可以让我们混合多张不同的纹理,来取得我们需要的效果。-This is the 3D Game Programming in many textures mixed code, will enable us to more than mixed different textures, we need to obtain results.
05.Textures
- 利用DirectX读取x文件,创建3D模型-The use of DirectX read x files, create a 3D model
01_MultiTexture
- 这个程序是在vc和direcx下开发的一个程序,是对多个纹理的应用,对于学习direcx 纹理很有帮助-This procedure are in vc and direcx developed a procedure is the application of multiple textures, texture useful for studying direcx
MultiTex
- OPENGL 多纹理加载。简单易懂,是学习OPENGL很有帮助的程序,保证可以编译通过,VC8.0下-OPENGL many textures to load. Easy-to-read
Filter
- 一个新的纹理合成的上行采样算法,即利用现有的高分辨率的样本纹理作为先验引导条件,对合 成的低分辨率的纹理进行插值,获取更好的高分辨率纹理合成结果.该算法的主要思想是基于联合双边滤波器进 行纹理合成上采样,对低分辨率合成纹理应用空间滤波,而将一相似的边界滤波联合地应用在高分辨率的样本纹 理上-Texture synthesis of a new sampling algorithm for the uplink, that i
lo
- This application can make a comparative analysis of two images using different methods: Logical Operators and singular value decomposition (SVD). In conclusion, with this work we have tried to collect a few meth
ImageProcessing
- Image_Processing Created on MS Visual C# 2008. In this program localization and recognition of textures on images with using two-dimensional fourie transformation was made. In compiled program of this project you mus
chess
- a good openGl example. Using textures
Textures
- 一个directx的演示程序,该程序展示了一个旋转的木桶,并且有光照的效果,适合3d入门者学习。-Directx demo a program to display a rotating barrel, and the effect of light, suitable for beginners to learn 3d.
l6nou
- C++ CODE TEXTURES FOR GRAPHICs
HalfLifeGame
- A few years ago I became interested in first person shooter games and in particular how the world levels are created and rendered in real time. At the same time I found myself in between jobs and so I embarked on an effo