搜索资源列表
SFS_Survey_1_00
- Shape from shading(从明暗恢复形状)的几种基本的方法,做3D恢复可以用的到!-Shape from shading (shape from shading) of several basic methods to do 3D can be used to restore to!
OpenglOrangebook
- 经典opengl黄皮书配套源代码!! 又名opengl 着色语言!! 好东西跟大家共享-Opengl classic beige book supporting source code! ! Opengl shading language, also known as! ! Good things to share with you
toytracer
- 一个ray tracing, phone shading的程序, 自带场景布置文件,生成.ppm图像文件。代码很漂亮。值得参考!-A ray tracing, phone shading process, bring their own scenes layout files to generate. Ppm image files. Very beautiful code. It is also useful!
Digital_image_processing_procedures_set
- 数字图像处理程序集,包括形态学方法提取骨架、边缘检测、由明暗度提取外形信息等-Digital image processing procedures, including extraction of skeletal morphology, edge detection, shape from shading information, such as degree of extraction
flat
- OpenGL中的一个简单的flat明暗处理模型,很明显的体现了flat明暗处理。-OpenGL in a simple flat shading model, it is clear that the embodiment of the flat shading.
phong
- Gouraud明暗处理的一个简单程序,使用OpenGl和Vc++实现,表面光滑的球体。-Gouraud shading of a simple procedure, the use of OpenGL and Vc++ Realize smooth surface of the sphere.
color
- opengl实现颜色的绘制,使用了光滑着色方式,对初学opengl的人有一定帮助!-opengl achieve color rendering, the use of smooth shading by means of an opengl beginner certainly be of help to the people!
Gouraud
- 实现Gouraud的明暗绘制,基于OpenGL完成,实现物体的明暗变换-Gouraud shading realize the mapping, based on the OpenGL completed realize shading objects transform
bak-ource
- java编写简单3D引擎,可以实现phong和gauraud着色算法。-java to prepare simple 3D engine, can be achieved and gauraud Phong shading algorithm.
ToonShading_example
- 经典渲染算法toon shading的C++实现,程序采用C++和OpenGL实现-Classic rendering of toon shading algorithm C++ Achieve, procedures using C++ And OpenGL to achieve
Degreeofextractionofhapefromshadinginformation
- 由明暗度提取外形信息,机器视觉分析的好文章-Degree of extraction of shape from shading information, machine vision analysis of a good article
CelShading
- Opengl使用GLSL的卡通渲染例子, glsl文件在Assets\Shaders下,模型使用md2格式 另外本例OpenGL扩展使用glee,它是一个比glew更轻量级的扩展使用方式,我去掉glee.lib,直接将glee.c, glee.h加入工程,便于编译 vc2003直接编译即可-opengl glsl Cel Shading, use md2, glee.c, glee.h. vs2003 compiled
SFS
- Shape from shading: The source code for the review of shape from shading including minimization, local, propagation and linear methods-Shape from shading
sfs
- matlab source code for shape from shading
youzou
- 一个基于opengl的小程序,能实现在场景中游走遍历,明暗,照明,纹理等功能-Opengl based on a small program that can achieve the ergodic walk in the scene, shading, lighting, texture and other features
npr_silhouette
- 非真实感图形学的程序,为提取三维物体的二维轮廓的程序。shape from shading的一个重要程序 -Non-photorealistic graphics of the procedures for the extraction of three-dimensional objects in two-dimensional outline of the procedure. shape from shading as an
ShaderX2_IntroductionToHLSL
- Introduction to the DirectX® 9 High Level Shading Language-Introduction to the DirectX® 9 High Level Shading Language
Cg02_PhongShading
- 使用VC++编写的opengl语言关于phone shading效果-The use of VC++ prepared opengl effect of language on the phone shading
GouraudTest
- Gouraud shading的RGB和CMKY立方体颜色模型。可以看到各种颜色的变化。-Gouraud
Flatshading
- OpenGL flat shading 附有簡易exe檔-OpenGL flat shading