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qubian
- 该程序具有滤波(锐化,平滑),颜色明暗度变化,腐蚀,骨架化,细化等功能-the procedures filter (sharpening, smoothing), the changes color shading, corrosion, skeleton, thinning functions
光照场景
- 实验中,我们综合利用了计算机图形学里面三维图形图象的基本算法,以及表面映射算法,成功的在屏幕上显示了一个ZHUONMIQAN,在设计过程中,我们还运用了计算机控制光线明暗算法,给花盒加上了逼真的光照效果。-experiments, we Comprehensive Utilization of the 3-D computer graphics imagery inside the basic algorithm, and surfac
NewMenuExecutableSample
- 一种简单的自定义风格的菜单,可使用自定义的图标和阴影等。-a simple definition of style from the menu, can be used to customize icons and shading, etc..
GLSL 3rd
- Addison.Wesley.OpenGL.Shading.Language.3rd.Edition.Jul.2009.pdf
shape from shading
- face detection using matlab
ListCtrl
- CListCtrl控件在默认的情况下有ICON形式,没有底纹,而且报表视图中选中一行时,它只加亮最左边的一个栏目。通过函数SetWindowLong设置列表控件的LVS_REPORT风格,通过CListCtrl的成员函数SetEctendedStyle设置列表控件的LVS_EX_FULLROWSELECT风格。-CListCtrl Control in default under the ICON form, no Shading, a
qubian
- 该程序具有滤波(锐化,平滑),颜色明暗度变化,腐蚀,骨架化,细化等功能-the procedures filter (sharpening, smoothing), the changes color shading, corrosion, skeleton, thinning functions
MyShadow
- 一个opengl编写的小程序,是关于不同shading之间的转化 -opengl prepared in a small program is on between the different shading into
Horn
- SfS算法,最原始的,绝对经典。对搞计算机视觉图像重构的同志大有帮助。-SfS algorithm, the most primitive and absolute classic. To engage in computer vision image reconstruction comrades of great help.
LMSJ技术
- 使学生掌握凸多面体的Roberts消隐法,掌握三维图形的深度缓存算法消隐技术,了解多边形区域的排序算法和列表优先算法的消隐技术。掌握利用简单光反射模型进行三维图形的明暗处理。了解整体光照模型、光透射模、光线跟踪算法,了解物体间的漫反射-enable students to master the convex polygon Roberts blanking France, grasp the depth of 3D graphics a
脉冲记时CPLD
- 工作原理: 脉冲输入,记录30个脉冲的间隔时间(总时间),LED显示出来,牵涉到数码管的轮流点亮,以及LED的码。输入端口一定要用个 74LS14整一下,图上没有。数码管使用共阴数码管。MAXPLUS编译。 测试时将光电门的信号端一块连接到J2口的第三管脚,同时第一管脚为地,应该与光电门的地连接(共地)。 开始测试: 按下按键,应该可以见到LED被点亮,指示可以开始转动转动惯量盘,等遮光片遮挡30次光电门后,
24bitsColorImageProcessing
- 此源程序实现了对24位图像进行处理。里面包括了很多图形图像算法如灰度着色,滤波,特效显示,图像锐化-achieve this source of the 24 images for processing. They include a lot of graphics algorithms such as gray shading, filtering, effects, image sharpening, etc.
APS_for_OpenGL
- 一个基于MFC/OPENGL下的程序,实现3D模型,线框,平滑浓淡法,点燃和挑选等多种特效。-MFC/procedures under the OpenGL, a 3D model, wirefr a me, smooth shading, lit and the selection of other effects.
bianyuan-image
- LOG滤波器提取边缘;用形态学方法提取骨架线;由明暗度提取外形信息;-LOG filter extraction edge; Morphological skeleton extraction methods; By extracting contour shading degrees;
ShaderSpecV1.051
- openGL_shader pdf THE OPENGL® SHADING LANGUAGE 1 John Kessenich Dave Baldwin Randi Rost Version 1.051 28-February-2003-openGL_shader pdf THE OPENGL
PolyhedronOpenGLScreenSaverSource
- VC 和OpenGL编写的屏幕保护程序源码,包括安装卸载程序的源码。利用OpenGL Shading实现3维效果。-VC and the preparation of the OpenGL screen saver source code, including the installation of the source and unloading procedures. OpenGL Shading realization of th
pbr
- The goal of this project is to explore the idea of point-based radiosity, which is a shooting radiosity technique suggested by Mark Harris at UNC. The primary idea is that features available in graphics hardware ca
638_project
- 非真实感绘制的例子 The goal of this project is to explore the idea of point-based radiosity, which is a shooting radiosity technique suggested by Mark Harris at UNC. The primary idea is that features available in graphics
wmn
- 各种三维质感的实时模拟全部源代码三维质感模拟程序,课题作业,光平,明暗处理,明影,渲染等包含在内!-various 3D texture of the real-time simulation of the full source 3D texture simulation program, project operations, light-ping, shading, Ying Ming, such as exaggerated i
OpenGLOctane3d
- OpenGL低级着色语言和高级着色语言。讲解了不用着色语言所用的profile,以及所用的的变量的含义。对于学习OpenGL扩展库有很大帮助!-OpenGL shading language junior and senior coloring language. Coloring not on the language used in the profile, as well as the meaning of the variabl