搜索资源列表
TrueVision_Terrain
- 3D terrain demo using True Vision with VB6
TerrainViewer_13
- 3D terrain by c++,include maps ,skys,colors folders etc.
Map
- 利用OpenGL根据.raw作为高度图文件绘制地形,按键f为GL_FILL模式,按键l为GL_LINE模式,m为纹理贴图的地形,c为自己设置颜色的地形,h和t切换不同的地形.-The use of OpenGL in accordance with. Raw height map as a document mapping the topography, key f for GL_FILL mode l for GL_LINE mode
ts-2.55-bin
- Tile Studio - open source tile terrain map editor that generates source code for visual c, pascal, darkbasic and others-Tile Studio- open source tile terrain map editor that generates source code for visual c, pascal, da
tsvc
- Tile Studio - visual c++ generated code example with running demo of nice tiled terrain level-Tile Studio- visual c++ generated code example with running demo of nice tiled terrain level
dbpro
- Tile Studio - DarkBasic generated tile terrain code example with running demo-Tile Studio- DarkBasic generated tile terrain code example with running demo
OpenGL_3d_realtime_terrain
- OpenGL实现三维地形实时动态显示,kan le jiu zhidao-OpenGL to achieve real-time dynamic display of three-dimensional terrain
OpenGL_sample
- OpenGL sample with Terrain room!
DirectX_Terrain
- DirectX三维地形模拟,适合初学者,注释清晰明了。有志于做引擎的必备。-DirectX simulated three-dimensional terrain, suitable for beginners, notes clear. Interested in doing the necessary engine.
Terrain
- OPenGL载入地图高程文件,但是只是简单的MFC实现-Elevation map OPenGL loading documents, but simply the realization of the MFC
triTIN
- 程序生成TIN三角形,根据2D或者3D的离散点生成,分析-This program generates Triangulated Irregular Network, or TIN from scattered points on two-dimensional plane based on Delaunay s triangulation. This data structure allows data to be displayed
3dterrainDEMO
- 3d 地形渲染DEMO lod 采用lod技术 多层渲染-3d terrain rendering using DEMO lod multi-lod rendering technology
roam.tar
- roam地形的生成原理 一个OPENGL 的代码-roam the principle of a terrain generation code OPENGL
terrain_fen
- 一个地形分块程序,对海量地形块,进行LOD分块,自动重新组织,实现普通3D图形卡漫游-A terrain block procedures for Massive Terrain block, block to LOD, automatic re-organization, to achieve common roaming 3D graphics card
terrain
- This a server module from the client/server architecture. the overall system is responsible for requesting and fetching terrail tiles on demand using Open Scene Graph graphis library.this upload is the terrain dataset. i
3Dsuanfa
- c++中的数值算法 Bsp分割算法简述.地形碰撞检测方法,地形渲染的动态LOD四叉树算法详细实现.高级碰撞检测技术.四叉树和八叉树的剔出选择.图片镂空算法集合-c++ in the numerical algorithm outlined Bsp segmentation algorithm. terrain collision detection methods, dynamic LOD terrain rendering algor
terrain
- 这是一个基于directX3D的场景漫游实例,实现了第一角色视角在场景中的漫游-This is a scene-based roaming directX3D example, the realization of the role of perspective in the first scene of the roaming
3DTF
- 一篇国外人写的地形跟随的文章,最优3D实时地形跟随和威胁回避。-Written by a foreign person to follow the topography of the articles, the best 3D real-time threat avoidance and terrain following.
terrain
- 一个DX9的地形类,里面有绘制一个地形所需要的所有函数,适合初学者- terrain cpp
terrain
- 基础的地形类,可以在次基础上扩展内容,游戏场景中的地面都可由此贴图而成。-Based on terrain classes can be extended based on the contents of the sub-game scene on the ground can be made this map.