搜索资源列表
Terrain
- 使用高度图生成一个地形,使用地形的纹理和光照.找到控制地形上照相机位置的,模拟在地形上走动。-Used to generate a terrain height map, the use of texture and light terrain. Found to control the terrain on the camera location to simulate the terrain at Walk on.
focus.on.3D.terrain
- 国外著名的游戏编程书籍及其附带源码,教您如何详细的设置光照和纹理来渲染整个地形。值得借鉴-Game Programming famous book and its accompanying source code to teach you how to set up a detailed rendering light and texture to the whole terrain. Be used for reference
Terrain
- This program creates a terrain using directx9 techniques.
terrain
- 一个地形程序,opengl,vc6编译通过-one sample terrain by using vc6 and opengl
Terrain
- 简单的地形渲染程序,使用了四叉树的LOD优化算法。-Simple rendering of the terrain, the use of the LOD Quadtree Optimization.
Terrain
- ogre中添加了角色以及射线、包围盒查询的功能,基于terrain-sample扩展-add the role of ogre, as well as rays, bounding box query functionality, terrain-sample based on the expansion of
Terrain
- 一个DirectX地形基础演示实例,希望对初学DirectX编程的初学者有所帮助.-DirectX terrain based on a demonstration example, in the hope of learning DirectX programming help beginners.
terrain-rendering
- 使用OpenGL进行地形的绘制,可以在程序外部自行修改样貌,并在程序中进行渲染-Terrain using OpenGL for rendering, you can modify the external appearance of the procedures and process for rendering
Terrain
- DirectX 3D terrain generator example.
terrain-matching-algorithm
- 关于地形匹配算法的程序,集合了多种常用算法,采用的是自定义的vis高程图,对地形匹配发面的研究很有帮助-Terrain matching algorithm on the procedures for collection of a variety of commonly used algorithms, uses a custom vis elevation map of the terrain matching baking hel
Terrain
- XNA 地图算法,使用鼠标观察地图,支持三种模式: 第一人称,第三人称和飞翔模式。-XNA terrain algorithm, support 3 camera modes: first person, 3rd person, and flight.
terrain
- 通过triangle strip画三角形来描述地形。先是初始化地形,然后根据鼠标的位置来完成主循环。-Terrain is described by drawing triangle through triangle strip. First we initialize the terrain, and then complete the main loop according to the mouse position.
Terrain
- direct9 地形渲染 1.生成地形的高度信息,它能使山丘、河流等地带的平滑的过度,模拟自然界的地形 2.控制地形上照相机位置的方法,以便模拟在地形上走动 3.使用地形的纹理和光照-direct9 terrain rendering 1. generate the terrain height information, which enables the hills, rivers and other areas over the s
Terrain
- vc 2005 OpenGL 编程源代码,在一个三维地形中,F16战斗机从中飞过,对学习OpenGL编程非常有帮助。-vc 2005 OpenGL programming source code, in a three-dimensional terrain, F16 fighter jets from flying over, to learn OpenGL programming very helpful.
Terrain
- DirectX中地形的绘制,已经在地形中的“行走”,其中涉及到光照、文理映射等技术-DirectX topographic mapping, has been in the terrain of the " walk" , which involves light, Arts and mapping technology
terrain
- 用OPGL实现的渲染地形一.2个地形生成算法 二.地形上的纹理 三.四叉树LOD渲染地形 四.相机剪裁地形 五.天空盒 六.简单海水 七.广告牌 八.光晕 九.地形场景物体与BVH 十.阴影体 十一.碰撞 十二.无限地形-Terrain rendering with OPGL achieve a .2 a terrain generation algorithm 2. Three
Terrain
- DirectX & VC++2005实现简单三维地形的模拟。-DirectX & VC++2005 simple three-dimensional terrain modeling.
Terrain
- DX9 封装好的地形类,能从灰度图加载地形,简单易用。-DX9 packaged terrain classes loaded from the grayscale terrain, easy to use.
terrain
- D3D 中的地形 实例 可以一看D3D terrain the instance can be a look-D3D terrain in the instance can be a look
Real-Time3D-Terrain-Engine
- Real-Time3D Terrain Engines配套源码-Real-Time3D Terrain Engines supporting source code.