搜索资源列表
StylerButton
- 一款开源的控件代码,具有速度快,运行强壮,支持各种格式真彩色图片的按钮源代码。 这个按钮支持在你的程序中自定义界面,你可以设定按钮标题对齐方式,标题颜色特效,标题位置偏移坐标,标题阴影偏移坐标,图标位置,图标透明度,按钮焦点样式,按钮形状,按钮色彩主题,遵循标准按钮的所有技术特色(包括属性和事件)。总之是一款效果惊艳的按钮源代码-An open-source code control, speed, running strong,
WndShadowDemo
- 使主窗口带阴影,并且阴影是带alpha通道的! UpdateLayeredWindow-So that the main window with the shadow and the shadow is with alpha channel! UpdateLayeredWindow
main
- opengl中通过鼠标来移动点光源,使得物体的阴影可以呈现在不同的面上。-opengl mouse to move through point light source, making the shadow of objects can be presented in a different plane.
shadow2005
- 简单的OpenGl光照,旋转,阴影效果-Simple OpenGL lighting, rotating, shadow effects
schatten
- opengl中利用Planar Shadow方法绘制抛射在平面上的阴影,程序简单易懂。-Planar Shadow use opengl rendering methods projectile in the shadow of the plane, the program easy-to-read.
RadeonSoftShadow
- 软阴影实现源码,由ATI提供 DirectX 8.1-Soft shadow on the realization of source from ATI to provide DirectX 8.1
Shadow
- 用opengl在C++环境中实现了一个小飞机在固定光照下的阴影效果-Use opengl in C++ Environment to achieve a small aircraft at a fixed light of the shadow effect
ogl_shadow_mapping_nv
- shadow map方法实现硬阴影,opengl编写, 易于学习-shadow map method to achieve a hard shadow, opengl to prepare, easy to learn
shadowmap
- 一个简单的shadowMapping源代码,及其适合初学者学习阴影的开发。-ShadowMapping a simple source code, and suitable for beginners to learn the shadow of development.
Lighting
- 利用D3D8的API,自动绘制了一个可以旋转的飞行器,可以有光照的变化和阴影.效果还是很不错的-D3D8 use the API, automatic drawing of a rotary aircraft, there are changes in illumination and shadows. The effect is still very good
OpenGLshadowmapdemo
- opengl阴影贴图教程示例场景,讲述了如何利用shadow map来产生阴影。-opengl shadow mapping tutorial sample scenes about how to use the shadow map to generate the shadow.
segmentbycolorimformation
- 基于彩色信息的道路图象分割,可以有效的去除道路上的阴影.-Based on color information of the road image segmentation, can effectively remove the shadow on the road.
yinying
- 这是一个关于阴影的程序,用的是OPENGL写的,感觉还不错。-This is a study on the shadow of the procedure, using OPENGL written, I feel pretty good.
simple_soft_shadows
- 简单的阴影映射,可以通过DX和opengl实现-Simple shadow mapping, you can realize through the DX and opengl
hw_shadowmaps_simple
- 又一个阴影映射的例子,基于vc++和opengl的。-Another example of the shadow map, based on vc and opengl
SubTitle
- 继承自TLable类,高效的实现了阴影,浮雕,描边等PHOTOSHOP才有的特效.-TLable inherited from class, efficient realize a shadow, embossed, Stroke and other effects PHOTOSHOP only.
Dynamic-fake-gi-02_mixed_04
- 用Q3D中的shader技术写的程序源代码,shader技术是一种能够实现实时光效和阴影的技术。-Use of shader technology Q3D written source code, shader technology is a luminous efficiency can achieve real-time and the shadow of technology.
track
- VC++实现的物体跟踪程序--通过背景建模,背景差分,阴影去除,形态学去噪,连通性分析实现目标检测以及跟踪.-VC++ Achieve objects tracking procedures- through background modeling, background difference, shadow removal, denoising morphology, connectivity analysis of the achi
ShadowMap
- 采用高级着色器语言HLSL编写的物体阴影的特效,耗内存小速度快易于在游戏中使用-The use of high-level shader language HLSL shadow objects prepared special effects, consumption of fast memory in small easy to use in the game
27_Shadow
- 一个关于阴影效果的例子,openGL实现,源码来至与HeNe,有兴趣的朋友可以-An example of the effect on the shadow, openGL realize, to the source code to HeNe, are interested in friends