搜索资源列表
LightShadowzuopin
- 一个三维的阴影算法实现,光影效果。按照说明的按钮可以自由移动物体和光线。-The shadow of a three-dimensional algorithm, the effect of light and shade. Follow the instructions to the button to the free movement of objects and light.
REFSHAD
- 非常好的镜面反射和阴影计算的例子,摘自《opengl游戏编程》教程的源码,效果非常好。-Very good specular reflection and the shadow of examples, taken from
OpenGLexample
- 通过OpenGL函数在视图区绘制茶壶,球何多边形,并可以设置体显示模式(点,线,实体),同时可以设置光照,阴影,反走样何改变颜色和几何变换,不愧是一个好例子。-Through the OpenGL functions in the view area map teapot, the ball Ho polygon, and can set the Display mode (point, line, entities), at the
ShadowShader
- DirectX 阴影的例子 -- ShadowShader Direct3D Sample-DirectX example of the shadow of ShadowShader Direct3D Sample
shadowvolumes.tar
- 演示使用Opengl实现阴影,使用流行的阴影值技巧-Demonstration of the use of opengl to achieve the shadow of the shadow value of the use of popular techniques
HALL
- 建立了一个场景,实现了某大学大礼堂的建模 1.视点的平滑变换(通过键盘上的四个方向键控制视点的方向、远近) 2.投影模式的变换(右键菜单切换正交投影、透视投影) 3.光照模式的改变(右键菜单改变环境光的参数,模拟天晴天暗的效果) 4.物体的缩放(右键菜单改变缩放参数) 5.实现阴影效果(右键菜单确定有没有阴影) 6.动画(按下键盘“a”,开始动画;按下键盘“b”,结束动画 )
shadow
- 本程序是用opengl和vc开发的,是一个使用模板的方法来产出阴影的一个程序,很好的,希望对大家有帮助。-This procedure is used opengl and vc developed is a method of using a template to output the shadow of a process, very good, and they hope to have everyone help.
VdieoSeg
- 用于进行视频分割的源码。采用GMM以及Meanshift算法目标进行,主要进行阴影跟踪。-Used for the source video segmentation. Meanshift algorithm using GMM, as well as targets, the main track for the shadow.
dx1
- dx 阴影映射程序 需要dxsdk开发环境-dx shadow mapping process requires dxsdk Development Environment
PlanarShadow
- 移动的小球并在平面投射阴影,适合3D游戏编程-Moving the ball and the shadow projection in the plane, suitable for 3D Game Programming
sfs
- 利用阴影恢复技术重建二维数字图像到三维深度数据的重建-Use of the shadow of the resumption of technical reconstruction of two-dimensional digital image to the three-dimensional reconstruction of the depth of data
soft_shadows_ati_v2_0_src
- NV发布的关于REAL TIME SHADOW算法的ATI 显卡版,关于体积阴影的具体算法-NV released on REAL TIME SHADOW algorithm version of ATI graphics cards, with regard to the size of the shadow of the specific algorithm
RGBchengintoHSIspace589745
- “求RGB转HSI空间小程序.m”为主函数调用rgb2hsi.m,由于matlab没有自带这个函数,所以自编了一个,用于进行阴影去除。- Seeking RGB to HSI space program. M the main function call rgb2hsi.m, as a result of matlab does not own this function, so a self-compiled, used for s
GMM_and_shadow_suppression
- 基于混合高斯的背景建模与阴影抑制算法研究,背景建模,目标检测-Based on Gaussian mixture background modeling and shadow suppression algorithm, background modeling, target detection
shadow
- 计算机图形学做的阴影的VC程序,大家有需要的下载来看看吧!-Computer graphics to do the shadow of the VC process, everyone there is a need to look at and see the download!
WIAMIS99-JSRM.pdf
- 一篇讲解运动检测去除阴影的文章,大家可以看看!-On a motion detection to remove the shadow of the article, we will look at!
ShadowVolume
- 以DirectX导入模型,加入灯光、主要是实现阴影技术-To DirectX import model, adding lighting, mainly the realization of the shadow of technology
ShadowTechniques
- 演示如何在3D场景中处理物体的阴影. VC++ Opengl 版本.-Demonstrate how the 3D scene to deal with the shadows of objects. VC++ Opengl version.
Study.on.License.Plate.Segmentation.Based.on.Color
- 智能运输系统中车牌识别技术得到了广泛应用 , 车牌分割是车牌识别的重要部分。基于彩色图像车牌分割与采用灰度图像车牌分割相比 , 可以有效消除阴影影响 , 同时车牌颜色也是车牌识别的一个参数。颜色分类处理使用特征函数 , 可以减少颜色坐标转换运算 , 提高颜色分类速度。文中详细讨论中国车牌特征 , 给出车牌分割详细步骤。车牌 区域判别采用信息融合技术。车牌倾斜矫正结合车牌倾斜特点 , 提出快速算法。-Intelligent Trans
volume_shade
- 使用DirectX9基于3D框架演示了地形,体阴影技术。-DirectX9-based fr a mework for the use of 3D presentation of the terrain, physical shadow of technology.