搜索资源列表
GDC2002_RobustShadowVolumes
- 关于3D图形学中阴影的实现算法讲解,原理性的讲解,很适合初学者-With regard to 3D graphics to explain the shadow algorithm, the principle of explanation, very suitable for beginners
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- 基于混合高斯背景建模和阴影抑制算法, 可以消除混合背景下的阴影-mixture gaussian model(GMM)
PanleShadow
- direct3D的Stencil蒙板阴影处理的Demo-direct3D treatment of Stencil Shadow Demo mask
chengxu
- 实现了几种阴影去除算法,包括相除法、HSV法等四种-Achieved several shadow removal algorithms, including the phase division, HSV law four kinds of
shadow
- 在directx环境下绘制阴影,希望对做图形的朋友有帮助-Directx draw the shadows in the environment, want to make friends graphics help
InternationalProgrammingContestWorks
- 国际程序设计大赛的作品欣赏 包含纯3D的DOS 动画 幽灵古堡 死亡阴影 火域幻境-International Programming Contest appreciate the works of the DOS with a pure 3D animated ghost castle fire domain illusion, and so the shadow of death
02_RealTimeShadow
- 实时阴影的模拟(Shadow Volume),其实就是阴影体算法的一段代码。-The code of shadow-Volume.
OBJShadow
- 根据Nehe阴影改写,可显示obj模型阴影-According to the shadow Nehe rewritten obj model can show the shadow of
ITSshadowDetect
- 三篇在运动目标检测中阴影抑制的英文文章,想法新颖,效果不错-3 In the shadow suppression in moving target detection in English articles, innovative ideas, good results
irrlicht-1.7.1
- Irrlicht是一个3D游戏引擎。它具有高效,实时等特点,是个完全跨平台的引擎,使用D3D、OpenGL和它的自己的渲染程序。支持动态的阴影,粒子系统,角色动画,室内和室外技术以及碰撞检测等。目前最新版本是1.7.1。-Irrlicht is a 3D game engine. It has high-performance, real-time characteristics, it is a totally cross-platf
shader
- 利用opengl实现场景的阴影效果,效果不错。是用Shadow volume 的原理。-Use opengl scene shadows to achieve good results. Shadow volume is the principle.
ShadowMap
- Opengl超级宝典阴影贴图的例子,例子利用深度缓冲区实现阴影贴图。-Opengl Super Bible examples of shadow maps, examples of using the depth buffer to achieve a shadow map.
shadow
- 窗体阴影,让窗体带有阴影效果。给VB界面扩展。-Shadow form, so that the form with a shadow effect. Extension to the VB interface.
xyinying
- 背景差和帧差法实现运动人体的跟踪,具有搞噪声和消除大部分阴影功能-Background difference and fr a me difference method to achieve motion tracking of the human body, has engaged in the shadow of the noise and the elimination of most of the functionality
xtouying
- 背景差和帧差法实现运动人体的跟踪,具有搞噪声和消除大部分阴影功能-Background difference and fr a me difference method to achieve motion tracking of the human body, has engaged in the shadow of the noise and the elimination of most of the functionality
Lesson06
- OpenGL入门例子,第六章简述视角漫游和光照阴影,例子很经典,希望大家能学好OpenGL-Introduction to OpenGL example, Chapter VI roaming brief perspective and light shadows, very classic example of the hope that we can learn OpenGL
shadowolane
- opengl 阴影绘制,实现动态阴影绘制,效果好,容易看懂-opengl shadowmap
ShadowVolume
- 使用vc2005+dx9实现的阴影,使用的是shadow volum算法,模板缓冲-Achieved using vc2005+ dx9 shadow, using a shadow volum algorithm, the template buffer
3
- 智能交通车辆阴影检测中的相关算法和一些程序代码非常有用hsv,lab-Shadow detection in intelligent transportation vehicles, the relevant algorithm and some very useful code hsv, lab
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- 于视频分割中运动阴影消除的问题,提出了一种结合色度、亮度和边缘信息的方法。-In the video segmentation problem of moving shadow elimination, a combination of color, brightness and edge information.