搜索资源列表
soar-1.10
- 这是关于三维地形的生成的源代码,利用的是节点包围盒的思想进行节点评价,实现地形连许多分辨率表示。-This is the three-dimensional terrain on the generation of source code, use the node is surrounded box thinking node evaluation, Even many terrain resolution said.
terra-0_7
- Michael Garland关于地形算法研究中的源代码,这里有一定相关算法的实现,希望有人能够需要它。-Michael Garland on the topography of the algorithm source code There is a certain correlation algorithm to achieve, hoping that someone will need it.
Focus.On.3D.Models
- 这是一套很好的学习地形渲染的资源,里面讲述了渲染地形的各种技术,并且里面的代码都可以编译通过,效果也很棒!-This is a good learning exaggerated topography of the resources inside the exaggerated terrain on the various technical, and inside the code can be compiled through a
lodjdsf
- LOD技术在地形绘制中的应用关于这方面的一篇文章-LOD terrain mapping technology in the application of this article
SanFranDEMDATA
- 一套DEM数据,美丽的San Fran地形DEM数据-a DEM data, beautiful San Fran terrain DEM Data
OpenGLTerrain
- 本程序主要介绍三维地形的动态生成和模拟技术,地形的高程使用了不同的颜色。-this program introduces 3D terrain generation and the dynamic simulation technology, terrain elevation using a different color.
terraingenerater
- 地形生成器,可以快速生成地形,从国外的网站上,下下来的。-terrain generator, can quickly generate the terrain, the website from abroad, the next down.
3Dterrain_demo_pc
- 3D地形绘制渲染,实现环绕效果。OpenGL+VC环境,release文件夹有可运行的执行文件,用户可以查看效果。-3D terrain mapping exaggerated, to achieve Surround. OpenGL VC environment, release folder is operational implementation document, users can view results.
OpenGL_Program_5examples
- 利用OpenGL开发的5个游戏程序的例子,有飞机射击、地形游览等。-use OpenGL development of the five games procedures example, aircraft, terrain tour.
opengl_terraineditor
- 用openGL实现的3D地形编辑器,可以自动生成高度图,通过高度图生成3维地形。对于您学习openGL编程,三维游戏开发肯定有很大的帮助。-achieved with Open GL 3D terrain editor, can automatically generate highly map through highly generation three-dimensional terrain. For you learn open
opengl_Geomipmapping
- 用openGL实现的GeomipMapping算法。可以用VC7.1直接编译通过。GeomipMapping算法是在3D游戏引擎中处理地形时应用非常广泛的算法。-achieved using openGL GeomipMapping algorithm. Can be directly translated through VC7.1. GeomipMapping algorithm in three D game engine whe
buliaomoni
- 布料模拟演示(OGL)在vc++中用opengl开发,在一个起伏的地形上有五星红旗-cloth simulation Demo (OGL) in vc using opengl development, In an undulating terrain on the Five-Starred Red Flag
3DmaxSLoader
- 此课题设计主要是在VC++平台上,结合OpenGL,通过设置OpenGL,使之适合Windows平台。利用OpenGL生成、渲染虚拟的三维地形,读取*.3DS模型文件的数据,实现地形漫游的可视化。-this subject, mainly in the design of VC platform, integrating OpenGL, OpenGL installed, make it suitable for Windows pla
DirectX14
- 游戏开发导引第14章源码,地形渲染,书很好,BaiDu上搜不到源码的,故上传,太大了(总共200兆)难下载,只好分开传,原本该网站只有1-5章内容-game development Seeker Chapter 14 source, topography exaggerated, a good book, not found on the portal source code, Upload it, too (total 200 meg
Textures
- vc++与opengl实现三维地形漫游,可用鼠标控制,也可用键盘控制,可以自定义控制键-vc with opengl 3D terrain roaming, can be used to control the mouse and keyboard can be used to control, You can define key control
Terrain2
- 本程序主要介绍三维地形的动态生成与模拟技术-this program introduces 3D terrain generation and the dynamic simulation technology
17TextureMapping
- 利用opengles在PDA上显示三维地形源码-use opengles displayed on the PDA 3D terrain FOSS
demo8_12
- 主要是directx9的演示,3D的地形加天空盒,有下雨效果.-mainly directx9 demonstration, 3D terrain plus sky boxes, rain effects.
200681114393210418
- 3D地形模拟2(带纹理)PC版 依据一本OpenGL上的例子修改的,在OGLES上没有找到绘画QUAD的函数,就用了两个三角形来替代,主要用到的还有FOG等效果。-3D terrain simulation 2 (with texture) PC based on a version of the OpenGL examples amended. In OGLES not find the painting QUAD functio
232323231aa
- 利用Direct3D的地形三维快速重建方法.-use Direct3D rapid 3D terrain reconstruction method.