搜索资源列表
WrldEditSource020204
- 一个不错的地形编辑器源码 可以参考学习 需要的朋友可以下载-a good source terrain editor can refer to the learning needs of friends can be downloaded
3D_TerrainScrollV1.0
- OpenGL 三维地形漫游系统,提供源代码及详细注释-OpenGL 3D terrain roaming system to provide source code and detailed Notes
LodTerrain
- 用一种基于树形结构的LOD算法来显示的地形,效果很好,学以游戏编程的人可以参考一下.-using a tree structure based on the LOD algorithm of the terrain and the results very good, learn to program the game to make profits.
HeightMap
- 基于规则网格DEM数据的地形模拟显示,可以用鼠标和键盘进行漫游.-rules-based grid DEM data of the terrain simulation, it can be used for the mouse and keyboard roaming.
PROGRAM.ZIP
- 用OPENGL编写的一种地形数据文件处理工具的开发,主要是提取并显示DEM文件-use OpenGL prepare a topographical data processing tool for the development, mainly DEM extraction and display documents
source
- Visual C下OpenGL开发框架生成三维地形模拟,SDI框架,一个简单的例子-Visual C Development fr a mework generation OpenGL 3D terrain modeling, SDI fr a mework, a simple example
terrain_view
- 利用D3D实现了通过高度图生成地形的基本功能,支持地形纹理的载入、程序运行桢数的显示以及在场景中进行漫游(方向键控制移动,w/s键控制俯仰角),适合D3D初学者-D3D realize through the use of a high degree of topographic map to generate the basic functions to support the terrain texture loading, the
MyTerrain
- 3D地形模拟,带纹理,由一本OpenGL上的例子修改的,需要的同志可以借鉴-3D terrain simulation, with texture, from an OpenGL example on changes needed comrades can learn from
fractal_book
- 分形D-S算法实现地形及云实例代码,用Opengl实现-DS algorithm fractal terrain and cloud example code, using opengl realize
terraininfinite
- OpenGL实现无限大地形,收藏的, http://www.azure.com.cn 作者博客-OpenGL realize infinite terrain, collection, http://www.azure.com.cn Author blog
terrain_demo
- 用C++写的一个地形DEMO,不是很复杂,对刚开始学的话好好研究有帮助的-With C++ Write a terrain DEMO, not very complicated, then just beginning to learn good study help
Terrain
- 地形程序 适合初级学者 这个是OGRE的地形实现方式 具体内容可以下载OGRE的官方版本 希望可以给大家带来帮助-Terrain suitable for junior scholars program Ogre terrain this is the way to achieve the specific content can be downloaded Ogre
3dmap
- 可以显示三维地形表面,是一个很不错的学习OpenGL的源程序-Can display three-dimensional topographic surface, is a very good source to learn OpenGL
MyDEM3D
- OpenGL显示3维地形,OpenGL显示3维地形-OpenGL display 3-dimensional terrain, OpenGL display 3-dimensional topography
dem_50
- 四川地形数据-Sichuan terrain data
Terrain
- 使用高度图绘制地形-The use of a high degree of topographic mapping
MyTerrain2
- 一个用C++和OPENGL编写的模拟三维地形分层调色的程序-One with C++ And OPENGL prepared three-dimensional simulation of layered terrain palette procedures
MyTerrain1
- 一个用C++和OPENGL编写的动态显示三维地形的程序
pgLib
- 一个很不错的游戏引擎,自定义了游戏引擎中用的数据结构,数据元素,同时也实现了高级的元素,比如人物动画,天空Box,地形加载等,用户不用过多关心游戏如何实现,而关心实现一个什么要的游戏。-A very good game engine to customize the game engine using the data structure, data elements, but also realize the high-level e
Sinmap2source
- DEM中提取地形特征的一个新算法,简单实用-DEM to extract topographical features of a new algorithm, simple and practical